Assignments During Shelter in Place

Go to the following youtube link

  • There are 20 videos. After each video, type a summary of the tutorial on a google doc and share to me
    • Be sure to include the link to the video
    • Include the title of the video
    • Include the author/creator of the video
    • Include the date you watched the video and write the summary
    • Save each doc as the name of the title of the video
    • Below is an example of what you turn in

First Name and Last Name




Title of Video

Video link



Write your summary in paragraph form.  Your summary should be at least 5-8 sentences long.  Write what the key points are and why they’re important.  Use proper grammar, spelling and punctuation when writing your summaries.

  • There are 20 videos
  • Do 1 or 2 video summaries per day
  • Do not do more than 2 a day 
  • Do them in order
  • Share your google docs to me upon completion
  • I will email you back to let you know if you are doing them correctly
  • You can email me any questions you may have


Lesson 9: Working with Sound and Video

Lesson Overview

In Lesson 9, students bring audio and video files together to create a dynamic, interactive wildlife preserve kiosk. As they work through the project, students learn how to edit audio files, use Adobe Media Encoder to encode their video files to the correct format, and integrate video into their Animate project.


  • Import sound files
  • Edit and split sound files
  • Use Adobe Media Encoder to prepare video
  • Understand video and audio encoding options
  • Understand components to playback video for Adobe AIR, ActionScript 3.0, or HTML5 Canvas documents
  • Embed video as a guide to animation
  • Customize options on video playback components
  • Work with video that contains alpha channels
  • Embed video on the Timeline


Lesson 8: Creating Interactive Navigation

Lesson Overview

Lesson 8 introduces interactivity and the button symbol. Students learn how to structure the Timeline to create a project with non-linear navigation—a project
in which the user chooses what content to see and when to see it. Students learn about basic event handling and the commands for controlling the playhead. The end result is an interactive restaurant guide in which the user can click any thumb- nail image of a restaurant to see more information and reviews of that restaurant.


  • Create Button Symbols
  • Add sound effects to buttons
  • Duplicate Symbols
  • Swap symbols and bitmaps
  • Name button instances
  • Write ActionScript 3.0 code to create nonlinear navigation
  • Identify code errors with the Compiler Error panel
  • Use the Code Snippets panel to quickly add interactivity
  • Create and use frame labels
  • Create Animated buttons


Lesson 6: Animating Shapes and Using Masks

Lesson Overview

Lesson 6 introduces shape tweening and masking. Shape tweening allows students to morph one shape to another, and is ideal for creating organic animations. Masking is a way to selectively show only parts of a layer. Students explore both techniques in combination to create more sophisticated effects.


  • Animate Shapes and shape tweens
  • Use shape hints to refine shape tweens
  • Shape tween gradient fills
  • View onion skin outlines
  • Apply easing to shape tweens
  • Create and use masks
  • Understand mask limitations
  • Animate the Mask and Masked layers


Lesson 3: Creating and Editing Symbols

Lesson Overview

Lesson 3 uses a sample project to introduce symbols, instances, and imported Illustrator and Photoshop files as students create a static frame of a cartoon. Students learn to create new symbols and to convert selections on the Stage to symbols. Students learn how to edit the symbols from the Library panel and to edit the symbols in place on the Stage. Students also learn to adjust the color effect and blending, apply filters, and move the symbol instances in three-dimensional space.


  • Import Adobe Illustrator and Adobe Photoshop artwork
  • Create and edit symbols
  • Understand symbols and instances
  • Positioning objects on the Stage
  • Adjust transparency and color, and turn visibility on or off
  • Apply blending effects
  • Apply special effects with filters
  • Position objects in 3D space


Lesson 5: Character Animation Lesson overview

Lesson 5 introduces classic tweening and techniques for character animation. Classic tweening is an older, but still popular, way of creating animations. Classic tweens are similar to and a bit simpler than motion tweens. Classic tweens have retained their popularity with many animators, especially character animators primarily because of the simplicity of the process. Classic tweens only animate instance properties between keyframes, and there are no property keyframes or an advanced Motion Editor to worry about. There is no motion path that is displayed on the Stage.

In this lesson, students animate a monkey who recites several lines of Shakespeare’s famous “to be or not to be” soliloquy from Hamlet. Students use classic tweening and layer parenting to move the various limbs of the monkey, and then use the new automatic lip-syncing feature to match mouth positions stored in a graphic symbol to dialogue from an imported sound file.


  • Understand the differences between motion tweening and classic tweening
  • Animate characters with classic tweening
  • Create and edit object hierarchies with layer parenting
  • Swap symbol instances
  • Use the Assest Warp tool to create and animate deformations
  • Understand how the Bone tool creates armatures
  • Automatically synchronize dialogue with graphic symbols


Lesson 4: Advanced Motion Tweening Lesson overview

In Lesson 4, students create a short animated infographic illustrating the idea
of that China is a threat to some of the highest-traded currencies in the world.
The animation is something you might see accompanying a story in the business and economy section of an online news site. In the animation, blocks with the American, European Union, and Japanese flags, representing the dollar, the Euro, and the Yen, respectively, stack themselves up. A moment later, a large hand representing China bumps the stack, sending them tumbling down. Students learn advanced motion tweening using the Motion Editor to make refinements in the motion tweening of the blocks, including the bouncing movements as they fall.


  • Use the Motion Editor to refine and create complex motion tweens.
  • Understand when to use the Motion Editor.
  • Change the Motion Editor view.
  • Edit a property curve.
  • Copy and paste a property curve.
  • Use eases to create more realistic motion.
  • Add different eases to individual property curves.
  • Modify or remove a ease.
  • Understand the difference between a property curve and an ease curve


Lesson 3: Animating Symbols

Lesson 3 uses an animated motion picture promotional Web site and other sample files to introduce students to motion tweens, easing, editing the paths of motion, frame-by-frame animations, and nested animations.

In this lesson, you’ll learn how to do the following:

  • Animate the position, scale, and rotation of objects using motion tweening.
  • Adjust the pacing and timing of your animation.
  • Animate transparency and filters.
  • Change the path of an object’s motion.
  • Create nested animation.
  • Split a motion tween.
  • Change the easing of an object’s motion.
  • Animate in 3D space.


Lesson 2: Creating Graphics and Text Lesson overview

Lesson 2 uses a sample project to introduce students to the drawing tools to create simple graphics and text, and to work with symbols and symbol instances. The project is a static banner ad for a fictional café showing mugs of steaming coffee
in front of a wavy background with pieces of text that are aligned to each other.

As they create the banner, students learn how to use the various drawing, edit- ing, and selection tools in the Tools panel. They learn to create basic shapes, make selections, group objects, align objects, create gradients and transparencies, create curves, and manipulate objects with the Free Transform tool. They also learn the difference between drawing modes in Animate. Students learn to convert their newly-created art to symbols, and they learn how to edit the symbols from the Library panel and to edit the symbols in place on the Stage. Students also learn to adjust the color effect and apply filters to symbol instances.

In this lesson, you’ll learn how to do the following:

  • Draw rectangles, ovals, and other shapes.
  • Modify the shape, color, and size of drawn objects.
  • Understand fill and stroke settings.
  • Create and edit curves and variable-width strokes.
  • Apply gradients and transparencies.
  • Use Art and Pattern brushes for expressive drawing.
  • Create, edit text, and use web fonts.
  • Distribute objects on the Stage.
  • Create and edit symbols.
  • Understand symbols and instances.
  • Apply filters to symbol instances.


  • Lesson 1: Getting Acquainted

    Lesson overview

    Lesson 1 uses a sample project to provide an overview of the Animate workspace. Students are introduced to the Tools panel, Library panel, Properties panel, and Timeline. They also learn about layers and keyframes.

    In this lesson, you’ll learn how to do the following:

    • Create a new file in Adobe Animate CC.
    • Understand the different Adobe Animate document types.
    • Adjust Stage settings and document properties.
    • Add layers using the Timeline panel.
    • Understand and manage keyframes in the timeline.
    • Work with imported images in the Library panel.
    • Move and reposition objects on the Stage.
    • Add filters and color effects to keyframes.
    • Open and work with panels.
    • Select and use tools in the Tools panel.
    • Preview your animation.
    • Save your file.

Please log in to your account on to download the files for this lesson, or go to the Getting Started section at the beginning of this book and follow the instructions under “Accessing the Lesson Files and Web Edition.” Store the files on your computer in a convenient location.

Your Account page is also where you’ll find any updates to the lesson files. Look on the Lesson & Update Files tab to access the most current content.